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Today i will show you why eSports is the next big thing.
As people say 'It's Difficult to Make Predictions, Especially About the Future' but it looks like that eSports is making a run.
To observe the momentum we will use Google Trends (Worldwide)
and Baidu Index (China-specific)
We can see that people are interested in eSports and from year to year their interest rises.
If we take Twitch as a proxy to measure the popularity of eSports and check it in Alexa, we can see that a large part of the audience is viewing it from School.
So we can assume that those kids will grow up sometime and will spend money on eSports.
As I see one of the problems now is that we need some unified platform that will allow competing with each other without cheaters.
There are a lot of solutions on the market, but none of them is completely bulletproof.
When such 'cheater free' solution will be available, it will allow players to compete between themselves and will boost popularity.
Also, we can see that not all games can be used in eSports.
Because, the majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), or multiplayer online battle arena games (MOBA),
with the MOBA genre being the most popular in terms of participation and viewership.
From thousands of games, only 50 can be viewed as 'eSports compatible'.Tweet